Phoebus' Personal Blog

Airi Route - Amairo * Islenauts

· 192 words · 1 minutes to read
Categories: Video Games
Tags: Visual Novels

Finished Airi’s route. Admittedly, I’ve never been the biggest fan of this archetype of character. Yet, she’s fine. I’m glad they didn’t go with something overly dramatic for the drama—I think that suits moege best. The route was about being lost and finding what one wishes to do with oneself. In her case she found motivation to study the 蛍光石 (weird blowing rocks) because of an experience she had with out protagonist. Her personality too is rather subtle. At first glance you figure you know what to expect, but she’s rather clever and has a grasp on reality rare in her gender. Except she’s never loud about it and the game never makes a big point out of it, those traits just come through without feeling forced. She just possessed a level of maturity that our three other heroines didn’t possess. Like the other three were fine characters, but they felt less believable. Airi feels like somebody who’d actually exist and somebody you’d want to be friends with. Just a different feeling there I think.

Now that I’ve read all the main routes, last is Tia. Ranking them:

  1. Shirley
  2. Yune
  3. Airi
  4. Misaki

Airi CG